Games built with Exekite — playable right now

These are finished games our team built with Exekite, free to play in the Exekite Gaming Hub. Pick one and it opens straight on its game page — no download, no card.

arcade3d

Tumbleworks

Arcade roller

A ball of clay rolling down a workshop bench. Everything you roll over sticks to you, every gram makes you stronger and clumsier, and the last gate always wants you small.

Play free on the Hub →
shooterfps

Ricochet Protocol

Arena shooter

One bouncing slug, and it hurts you too — every shot comes back

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one-buttonendless

One More Hop

Endless arcade climber

One button, one arc — and the platforms you land on come back as ghosts to stand on next run

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sportsgolf

Longshot

Minigolf puzzle

One shot per hole — but instead of aiming better, you may reshape the terrain

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roguelikedungeon-crawler

Underlight

Roguelike

Your torch is your light, your health and your money — one bar doing three jobs, and it is always going down.

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horrorstealth

The Hollow

Horror / Survival

The thing hunting you is blind. It hunts sound - your footsteps, your flashlight's click, your breathing when you sprint.

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rhythmmusic

Resonance Hall

Rhythm conductor

You conduct, and the concert hall builds itself out of the music — how cleanly you trace each gesture is how solidly that pillar or arch stands, and the ones you miss stay missing.

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dungeon-crawlerturn-based

Reliquary

First-person grid crawler

Your spells are relics that shatter permanently when used. The strongest one in the cathedral has a single use — power here is a consumable, not a stat.

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stealth3d

Prospect

Colour-logic stealth

Every guard is blind to exactly one colour, and that colour is the only thing you can hide in — so cover is never cover, it is cover from one specific person.

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puzzlefirst-person

Parallax Vault

First-person perspective puzzle

If two edges look like they touch from where you are standing, they are touching — a bridge forms in the gap, and it holds only while you keep the angle.

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narrativewalking-sim

Longlight

Quiet narrative walk

Seven walks to the lighthouse, and each one is shorter than the last

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strategyturn-based

Ironhold

Turn-based strategy

Every order takes one to three turns to arrive, and both armies can see each other's on the way

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simulationgardening

Greenhouse

Pruning simulation

You cannot plant or water anything. You have shears — and every branch you cut hands its share of the plant's growth energy to whatever is left.

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platformerpuzzle

Foldspace

Puzzle platformer

You cannot jump far. Grab a crease and hinge a whole section of the level in real time — the ledge you could not reach folds down to meet you.

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fps3d

Coldstack

First-person shooter

Ten hostiles, four weapons, one 3:00 clock — an FPS about recoil, spread and the reload you started

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fightingversus

Clashline

2.5D fighter

Trade blows on the same frame and neither lands — but the floor between you does not survive it

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racingrhythm

Circuit Nine

Rhythm racer

A 128 BPM circuit: the corners are its bars, and a boost pad only fires if you cross it on the beat

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voxelroguelike

Cairnfall

Voxel dig roguelike

You dig the dungeon yourself, and every block you take weakens the ceiling above you

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survivaldigging

Ashfall

Survival crafting

The ash never stops falling. Dig out your shelter, your well, your crops — and choose what to let it bury.

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arcadespace

Voidline

Space Shooter

Your ship has no gun. You tether the debris and swing it.

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managementcity-builder

Tidewater

Simulation / management

The tide floods half your buildable land every six turns, so every village has to be two villages

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survivalcrafting

Threadbare

Survival / crafting

You are a doll, and the only crafting material is your own stuffing -- building costs you, permanently

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puzzlelogic

Tessera

Puzzle

You rotate the board, not the pieces — and then you watch everything fall.

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horrorsurveillance

Signal Rot

Surveillance horror

Nine camera feeds and one terminal. The thing in the facility steers away from whichever feed you are watching — so it walks through the rooms you stopped checking.

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fightingcomic

Panelbreak

Fighting

The comic panels are the arena, and knocking someone through a panel border is the ring-out.

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stealthhand-drawn

Lampblack

Stealth

You are a blot of ink, and the guards see contrast — so you can only hide on the drawing's own dark lines.

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adventurepuzzle

Inkfall

Point-and-click adventure

You solve the puzzles by erasing the drawing — and the ink is finite and never comes back.

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platformerlight

Glowfall

Precision platformer

Light is the only solid ground. Throw the lantern to build a path — and stand on nothing while it flies.

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rhythmmusic

Glitchstep

Rhythm

There is no health bar — missing a beat corrupts the game's own rendering, and failure is something you watch happen to the picture

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rpgfantasy

Emberwood

Top-down fantasy RPG

Time only moves when you travel, and you get twelve journeys. Every request you don't reach in time closes for good.

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racingrally

Dustline

Top-down rally

Your tyre tracks stay in the dust. The line you pack on lap one is grip by lap two and a rut by lap five — and a rut is the fastest thing on the course, if you meant to be in it.

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drawingtactics

Chalkline

Sports tactics

Draw the play in chalk. Your five players run it exactly as drawn — including your mistakes.

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tower-defensedrawing

Bulwark

Tower defence

There is no build menu — you draw your towers as blueprint lines, and ink is the only currency

Play free on the Hub →

Every genre, one platform

Exekite builds games from a plain-language description — make a platformer with AI, build an RPG, create a puzzle game without coding, or ask for a racer, a roguelike, a fighter, a shooter or a horror game. Whatever the genre, the bar is a finished, playable game rather than a prototype.

In the catalogue right now: 2.5D fighter · Arcade roller · Arena shooter · Colour-logic stealth · Endless arcade climber · Fighting · First-person grid crawler · First-person perspective puzzle · First-person shooter · Horror / Survival · Minigolf puzzle · Point-and-click adventure · Precision platformer · Pruning simulation · Puzzle · Puzzle platformer · Quiet narrative walk · Rhythm · Rhythm conductor · Rhythm racer · Roguelike · Simulation / management · Space Shooter · Sports tactics · Stealth · Surveillance horror · Survival / crafting · Survival crafting · Top-down fantasy RPG · Top-down rally · Tower defence · Turn-based strategy · Voxel dig roguelike.

Want the how? Read how to make a platformer without coding , how to make a video game in 2026 , game development for non-programmers , what game feel is, and why it matters , or why most vibe-coded games feel terrible .

Start playing today

Every game on the Exekite Hub was described in plain language and built by AI. Play them free — a Player account takes a minute and costs nothing.

Free forever to play and rate. No card. Making your own games is coming soon.